Post by alicebapary717 on Feb 15, 2024 9:54:21 GMT
UX helps improve audience loyalty and highlight product value. A quality user experience is always focused on the needs and interests of users. With this in mind, let's consider the main aspects of the direction: Scaling. Key elements should be enlarged to emphasize their importance. Visual hierarchy. This is a concept in which the placement of elements provides quick selection of the most and least important information, contributing to ease of perception and balance. Context. The context in which a product or service is used is of great importance, as the physical environment influences perceptions and usage patterns. Contrast. This principle involves combining elements and colors that are highly differentiated to draw attention to important information and stimulate user action.
Gestalt principles. First of all, the brain perceives new images, focusing on the general form, and only then pays attention to the details. In addition, we associate them with what we have seen before. These principles of visual perception are used in design to achieve the desired results. Usability. Systematic testing of the usability of the product ensures the satisfaction of the needs of the Brazil Email List audience during interaction with the brand. Key aspects of UX Read also : UI/UX design trends that will take over the industry in 2024: from basic principles to AR and VR technologies Key user experience metrics System usability scale The fastest metric for evaluating user experience is SUS (system usability scale). You can calculate this indicator using a questionnaire. Ask the survey participants (that is, your users) the following 10 questions: I want to use this system often.
The system is too complicated. The system was easy to use. I think I will need technical support to be able to use this system. The various functions in this system are well integrated. There are too many inconsistencies in this system. I believe most people would learn to use this system very quickly. This system is difficult to use. I felt confident using this system. I had a lot to learn before I could start working with this system. Your website visitors will rate each of the 10 questions on a scale of 1 to 5 based on their level of agreement. After you have collected the required number of answers, do the calculations. For odd-numbered questions, deduct 1 point from each score (for example, a question that the user rated 3 points would have 2 points, i.e. 3-1.
Gestalt principles. First of all, the brain perceives new images, focusing on the general form, and only then pays attention to the details. In addition, we associate them with what we have seen before. These principles of visual perception are used in design to achieve the desired results. Usability. Systematic testing of the usability of the product ensures the satisfaction of the needs of the Brazil Email List audience during interaction with the brand. Key aspects of UX Read also : UI/UX design trends that will take over the industry in 2024: from basic principles to AR and VR technologies Key user experience metrics System usability scale The fastest metric for evaluating user experience is SUS (system usability scale). You can calculate this indicator using a questionnaire. Ask the survey participants (that is, your users) the following 10 questions: I want to use this system often.
The system is too complicated. The system was easy to use. I think I will need technical support to be able to use this system. The various functions in this system are well integrated. There are too many inconsistencies in this system. I believe most people would learn to use this system very quickly. This system is difficult to use. I felt confident using this system. I had a lot to learn before I could start working with this system. Your website visitors will rate each of the 10 questions on a scale of 1 to 5 based on their level of agreement. After you have collected the required number of answers, do the calculations. For odd-numbered questions, deduct 1 point from each score (for example, a question that the user rated 3 points would have 2 points, i.e. 3-1.